Now while Candy Crush might help them with problem solving and Temple Run 2 might help them with co-ordination we believe there are some games that will definitely engage their brains in beneficial ways.
Father and guest contributor Marc Gillham suggests some options:
I find the following apps, although marketed as games, have a sound educational core presented in an entertaining manner (maybe side effects is a better term) and are not, for once, based on death and destruction.
Star Wars: Tiny Death Star. Provides a sound grounding in the theories of supply and demand plus some basic economics. Really this should be essential training for many people in business.
(Suitable for all ages - My four year old likes it because it’s helping him with his counting to 20 and with number recognition (characters appear and want to go particular numbered levels). My wife likes it also, because it runs in real time and you can dip in and out of it as much or as little as you wish while the game continues to run)
The Hunger Games Adventures. This is all about resource management and building effective and efficient infrastructures. Kids learn the values of trade off and balance, juggling cost versus efficiency, and interrelations in potentially complex systems, especially the law of unintended consequences. A must for any budding business leaders. (For 7+)
Minecraft: Pocket Edition. Simply because no list of skill building software would be complete without this one. I'm sure I don’t need to tell that as well as the obvious it teaches co-operation, exploration, a questioning approach and that all important resource management. This article is a good read about how Minecraft is changing the way children think, much more so than any explicitly educational software. (For 9+)
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